Class VisionCompositing


  • public class VisionCompositing
    extends AbstractModelObject
    A Footprint is a group of SMD pads along with length unit information. Footprints can be rendered to a Shape for easy display using 2D primitives.
    • Constructor Detail

      • VisionCompositing

        public VisionCompositing()
    • Method Detail

      • getMaxPickTolerance

        public Length getMaxPickTolerance()
      • setMaxPickTolerance

        public void setMaxPickTolerance​(Length maxPickTolerance)
      • getMinLeverageFactor

        public double getMinLeverageFactor()
      • setMinLeverageFactor

        public void setMinLeverageFactor​(double minLeverageFactor)
      • isAllowInside

        public boolean isAllowInside()
      • setAllowInside

        public void setAllowInside​(boolean allowInside)
      • getExtraShots

        public int getExtraShots()
      • setExtraShots

        public void setExtraShots​(int extraShots)
      • getCamera

        public Camera getCamera()